The FIFA series has been criticized for its microtransactions. What are your thoughts on how the game handles microtransactions?
The fallout 4 evil mod is a popular modification that adds tons of new weapons, enemies, and quests to the game. It has gained a lot of attention recently because it allows players to play as an evil version of protagonist.
Is it time to kick microtransactions out of FIFA 22? (Photo courtesy of EA)
As more readers submit their 10/10 games, the Tuesday Inbox wonders whether an unique PlayStation Marvel world is imminent.
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The season is now open. As the new sports season begins, I’m pleased to see Metro and other websites embracing microtransactions. I believe we’ve beyond the stage where they can just be labeled as a problem and disregarded. Instead, we must recognize that they are targeted squarely at the young and weak in order to persuade them to spend all of their (and their parents’) spare cash on the game so that everything can be reset and they can do it all over again the following year.
I’m not a basketball fan, but based on what I’ve heard, NBA 2K is the worst, but FIFA must be close behind – as well as every other game that believes it can get away with the same things. It’s a game of chance, and these publishers are well aware of what they’re doing and who they’re aiming at. It’s ethically wrong in my opinion, and government action should have been done years ago.
Worst of all, I don’t believe it would matter if we all decided not to pay for them since the vast bulk of the money comes from a small percentage of whales, so why should EA or 2K care as long as they’re still spending? Benson
Three inquiries I was about to dismiss the Insomniac multiplayer rumors as nothing more than a gossip, however there is some solid circumstantial evidence, with the company currently recruiting on an undisclosed multiplayer game (job advertisements do it again!). At least three questions arise here: 1) What is the game’s setting’s personality? 2) How large is Insomniac today that they can create three high-budget games at the same time? 3) Are Sony and Disney on the verge of unveiling an all-encompassing video game exclusivity agreement?
Question three is the simplest to answer: for as long as Square Enix’s license lasts, since Avengers is clearly a failure, and I’d be surprised if Guardians Of The Galaxy didn’t do much worse. They may continue to license out for particular items like the XCOM strategy game, but an official PlayStation/Marvel world can’t be far away anymore.
I’m not saying that’s a good thing or a bad thing, but it’s a lot more of a selling point for Sony than whatever exclusivity Microsoft has. Candors
The future is being played I’d like to second Steven Jones’ assessment of Shenmue as a 10/10 game. I was pondering what a perfect game meant to me. Obviously, it must be enjoyable to play, but what really distinguishes a game is a transcending experience. My emotions were similar since the wintry landscape outside my home matched the game I was playing at the time. It’s also a game that made me feel like I was in the future, something I hadn’t felt since Super Mario 64.
It was one of the first games that elicited a feeling other than pure pleasure in me. The game taught me that not everything has to be action-packed (although Shenmue 2 does a far better job of this), and that it’s okay to take a break and smell the (digital) flowers every now and then. I am a huge fan of the mix of music, visuals, and emotion. The fact that I returned to Japan nearly 20 years later to see Yokosuka demonstrates how important the game is to me.
Shenmue may never be the most popular game of all time, but it is without a doubt one of the most influential. It isn’t ideal, but I still adore them in 2021. (as well as Shenmue 2 and 3).
Sonic 3 & Knuckles, Resident Evil (1996), NiGHTS Tnto Dreams, Persona 5, and Panzer Dragoon Saga suit the bill as other 10/10 games (that aren’t perfect, but unique to me). bcdcdude
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It was close, but no cigar. At the weekend, there was a really intriguing Hot Topic that made for a very entertaining read. I instantly thought of Panzer Dragoon Saga, Shining Force 3, Guardian Heroes, Half-Life 2, Dark Souls, and Bloodborne, all of which I believe deserve a ten.
I understand that nostalgia plays a role in certain decisions, but Dark Souls and Bloodborne are both games I played as an adult and consider to be masterpieces. Dark Souls in particular, since I entered blind and was instantly awestruck by the amazing environment that was both beautiful and terrible at the same time, and seemed like it had once been real. It was an experience I’d never experienced in gaming before, since some of the locales and boss battles were truly jaw-dropping. It’s one of the reasons I haven’t played Dark Souls Remastered (or revisited Bloodborne) yet, and I’m not sure I will since you can’t recreate the sense of amazement or surprise, so I’d rather leave the memories of them alone.
Similarly, I’m curious what games people have played that they felt were so close to becoming a 10 if it weren’t for a few flaws?
I just ask because I’m presently playing Othercide and believe it’s fantastic, but certain design decisions irritate me. To begin with, neither the narrative nor how to play the game are well described at the start, which almost drove me to abandon the game early on, and I’m sure many others have been similarly perplexed. It’s annoying that you can’t rotate the map, that the color scheme becomes old quickly, that the maps are all too identical, and that you can’t see your character’s perks in battle. I could go on, but there seems to be a fantastic game beneath these small flaws.
I, for one, am hoping for a sequel since this game has so much promise. I think it’s fantastic that tiny development teams can create games like this, and I say more power to them. Torro
GC: That perfectly reflects our views on Othercide.
What time is it? That Nintendo Direct was chock-full of amazing surprises. Nintendo 64 and Mega Drive games incoming on the Nintendo Switch Online service – if they turn out to be PAL region versions, some gamers may be disappointed – a 3D Kirby that looks hugely promising and resembles Super Mario Odyssey in scale, as well as sudden announcements and subsequent shadow drops for the Actraiser remake and Castlevania Advance Collection. And, of course, the global premiere of Bayonetta 3, which has been in development for an excruciatingly long time.
To be honest, I’m still digesting the fact that Bayonetta 3 isn’t vapourware and looks just as good as I had hoped it would when it was originally revealed in December 2017. I’ve seen the gameplay trailer five times already, and with each viewing, my excitement for the sensuous, ultra-stylish, whip-smart, fearsome, enchanting… witch’s new exploits grows.
The gaming video was stunning. Some die-hard Bayonetta fans will undoubtedly be offended by the choice to replace (?) original Bayonetta voice actress Hellena Taylor, but based on initial impressions, the replacement actor (?) seems to perform a decent job.
The more interactive, hands-on demon command mechanisms pique the interest and thrill the sight. These powers seem to be a fantastic addition to Bayonetta’s arsenal, as well as what they imply for the fights’ overall size, spectacle, and… elegance and grandeur. I believe the number of combinations that can be created using these principles will be enormous.
PlatinumGames is said to have recycled some of the aforementioned beast command concepts from the ill-fated Platinum and Microsoft project, Scalebound. It’s very heartwarming to think that Bayonetta 3 will carry on the legacy of that game in some manner. That fake out of Astral Chain 2 was also a great touch. Hopefully, it won’t be long until that project comes to fruition.
With Bayonetta 3, Elden Ring, Kirby And The Forgotten Land, Ghostwire: Tokyo, Zelda: Breath Of The Wild 2, Splatoon 3, Horizon Forbidden West, God Of War: Ragnarök, and more, 2022 is building up to be a classic year in gaming. Energized Gamer
Things shift and change. Regarding businesses releasing games soon after such incidents, I believe it makes sense for a collection like this (though I agree not for brand new games). People can already read the original evaluations in the collection, and although I would wait for a review for things like latency, emulation quality, aspect ratio, good scanlines, and so on, realistically it would place me in a tiny niche. When there were much superior SNES emulation alternatives, for example, I remember many people being quite content with ZSNES.
So, I believe that using the amount of eyeballs on the Direct, as well as people’s memories and excitement to quickly open their wallets, may really earn these businesses more money than waiting for reviews after the memory and thrill have gone.
That’s not to say they couldn’t schedule their NDA reviews for the conclusion of the Direct, but I’m guessing what will be revealed will be in flux until late in the day.
In some ways, I’m sad to see Dracula X there, since it reduces the chances of a second classicvania collection, which I had hoped for – there are still a lot more 2D classicvanias out there. Darkstorm, Lord
GC: Considering that the Castlevania games in that collection are almost 20 years old, comparing to reviews from that era isn’t going to assist. As you point out, if they’d given out review copies ahead of time, as is customary, they could have timed the embargo to coincide with the Direct.
Order in the shadows Just a quick word to mention that Smyths had the Xbox Series X in stock for All Access all weekend, and it’s still there today, although it’s carefully disguised.
Visit get started, go to the Xbox All Access page > Click the Join Now button. Select Home Delivery and you’re done! Xbox Series X is now in stock and ready to ship!
Good luck with your hunt! Stickman for the Saints (gamertag)
GC: It seems to be in stock as of this writing, on a Monday afternoon. Or maybe it simply tells you it’s out of stock after you purchase it?
More about gaming
Exceptional gaming I was anticipating this to be covered in the Hot Topic letters, but it wasn’t. I’m not sure whether the current crew was in control when Metroid Prime was launched, but it deserved a 10/10. Super Mario 64 and The Legend of Zelda: Ocarina Of Time are two examples of games that smoothly moved from 2D to 3D, but I would also include Prime. The platforming portions in Prime were never hindered by the fact that they were in 3D.
The space station’s opening scene sets the tone for the remainder of the game. The weapons were modified to suit the controller, and switching between them was simple. The boss fights, particularly the Thadus, were a highlight, and it was here that the game really shined as one of the greatest ever. To take down the boss, you had to utilize everything in your arsenal. In most boss battles, you’ll utilize the same item or method to kill the opponent as you did in the previous area.
Ridley’s battle is a bloodbath. I believe the Wii remaster dumbed things down, although I might be wrong. Because it remixes songs from previous games, the soundtrack gets a lot of praise. The ability to recognize what to take out from prior games, such as the speed boost and screw attack, is what truly sets it different. Prime 2 was a pain to get through, while Prime 3 seemed a little too easy. Both had some excellent concepts, but they were never able to reach Prime’s heights.
I’m very excited about Prime 4, and I’m hoping we’ll learn more about it shortly. For the time being, we’ll have to make do with Metroid Dread. When will the review be available? Kazam, Alek
GC: We don’t know yet, but our preview was posted yesterday.
also-rans in your inbox Is it strange that despite not owning a modern Nintendo system, I still look forward to Nintendo Directs? K Ali Ali K Ali K Ali K Ali K Ali
GC: Only a smidgeon.
It’s great to hear that Metroid Dread is shaping out well. I believe Nintendo Direct shown that the Switch has a strong lineup from October through next year. But I’m curious as to what the Christmas title will be. Is it likely to be Zelda: Breath Of The Wild 2? Hamster
The topic for this week’s Hot Topic is Several readers suggested the topic for this weekend’s Inbox, asking what is the greatest memorable video game box art.
It may be memorable for good or negative reasons, but which had the most impact on you and why? You may never have seen the artwork in question on an actual box since physical copies are becoming more uncommon, but how essential do you think crucial visual pictures are in establishing the tone for a game?
Have you ever attempted to acquire a poster or other item with the picture on it, and how well-known do you believe it is outside of gaming?
Please send your feedback to [email protected]
The fine print Every weekday morning, new Inbox updates emerge, including weekend Hot Topic Inboxes. Letters from readers are utilized on a case-by-case basis and may be edited for length and substance.
You may also submit your own 500-600-word Reader’s Feature at any time, which will be featured in the next available weekend slot if it is used.
You can also share your thoughts in the comments section below, and remember to follow us on Twitter.
MORE: Games Inbox: Castlevania 35th Anniversary Reminiscences, Bayonetta 3 First Impressions, and Diablo 2 vs. Diablo 3
MORE: Weekend Hot Topic, Part 1: Games Deserving of a Perfect Score
MORE: Weekend Hot Topic, Part 2: Games Deserving of a Perfect Score
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